PlayerUnknown’s Battlegrounds: First Update After Release

PlayerUnknown’s Battlegrounds: First Update After Release

PlayerUnknown’s Battlegrounds: First Update After Release

Lately PlayerUnknown’s Battlegrounds players have been experiencing inconveniences caused by server lag and character position readjustments. To address these issues, Bluehole released the first update after the game’s release. The developers noted that they managed to fix some cases of the problem, but also stressed the issue is complex and there is no simple solution, so they will continue to work on the optimization of server infrastructure to polish the gaming experience. The patch notes can be found below.

Patch Notes

World
  • Changed the map selection ratio to be equal for Erangel and Miramar.
Replays
  • Adjusted replay system so that players can only view game replays from 3 minutes after death.
    • This is to prevent sharing opponent’s positions to surviving teammates immediately after death.
Bug Fixes
  • Fixed the issue where some buildings and objects were not marked on the Miramar world map.
  • Reduced occurrences of the issue where replays occasionally crashed back to the lobby screen.
    • On restarting a replay, it will continue where last viewed.
  • Fixed the issue where the beginning of the Death Cam and replay was missing.
  • Fixed the issue where players couldn’t earn BP.
    • We will update with a compensation plan soon.
  • Fixed the issue where players could die unexpectedly from fall damage.
  • Fixed the issue where bullets couldn't penetrate particular fences from both sides.